Allegedly the second link features the events team for Shadowbane at the Taiwan distribution affiliate, Unalis. I’m wondering what the money is about. Is that how much you have to pay extra to get them to pay you attention?
Yahoo reports that after a “successful preview”, Disney’s ToonTown Online is supposed to hit shelves on June 2. As a Toon, you run around in a virtual Disneyland-like ToonTown, accomplishing missions mostly involving visiting NPC shopkeeps and fighting evil robots in suits called Cogs. Rather than use universal chat systems, there’s no way to talk to one another unless you have their “secret friend” code, which has to be given out of game. Otherwise everything is “meow meow” “woof woof” or “neigh” rather than “usuk d00d” and “omfwtfpwned.”
Though the release can still be found on many gamer/videophile sites, the Catalyst 3.3 driver package for ATI Radeon cards, as leaked by a third-party vendor (coughDellcough) Rage3D reports that ATI is canning 3.3’s official release in favor of the next version. Says an ATI dev d00d:
CATALYST 3.3 has been cancelled and will not be posted. We will jump over to CATALYST 3.4 this time and the time frame we are looking at right now is May 12th-15th (now do NOT hold me to that) Its not a promise just that is what the schedules are looking like at the current time. These drivers are currently in the hands of our beta testers and going through the final run through. If all goes well you guys will get them in the time frame I mentioned above and you will be very happy with them. They will have performance boosts across the boards, some bug fixes, some new features, and of course the best image quality in the business!
Too bad for Radeon-using Shadowbane fans, who are still languishing with 3.1 (3.2 doesn’t like SB for some reason, at least on some Radeons.) According to Surredeth, lovingly linked by Wolfpack QA manager Kaeric Gath, the 3.3 release works just fine with Shadowbane…
…ah, my download’s done. Installing.
Jeff “Finger” Buckland gave Shadowbane 88% in his review, calling it “both brilliant and disappointing at the same time.” This is incidentally the same score he gave both Splinter Cell and the Kung Fu Edition mod for Max Payne, so take it for what it’s worth.
My schadenfreude is showing. Though I guess it’s rough having a level 61 character without a reasonable chance of using your Profession’s top power.
Eh, screw it. *points and laughs*